Mike Alger just finished up his master’s degree focusing on VR interaction design methods, and he’s released a couple of popular videos summarizing his insights into immersive usr interfaces. I caught ...
In the real world, you wouldn't want to carry a handheld controller all the time, or have menus constantly popping up in front of your face – so why put up with those things in VR worlds? With ...
Immersive content agency Purple Pill has announced a VR interface design competition and is offering $10,000 in cash prizes to those who create the best virtual reality interfaces. From gaze-based ...
Use left and right arrow keys to seek audio. SteamVR 2.0 is a big overhaul to Valve's VR platform, bringing most of the current features of Steam and the Steam Deck to SteamVR. From integrated Steam ...
VR technology has been accelerating rapidly in recent years, but there are still questions surrounding the most effective ways for us to interact with virtual spaces. We have recently seen a variety ...
Add Futurism (opens in a new tab) More information Adding us as a Preferred Source in Google by using this link indicates that you would like to see more of our content in Google News results. Virtual ...
The annual CES gadget fest may be over, but game company Valve’s just getting started. The company’s developer conference begins Wednesday, and Valve has released an experimental virtual reality user ...
Varjo is a leading manufacturer in high-end VR headsets. Looking to push the medium forward for developers and consumers alike, the company is often on the cutting edge of the latest in virtual ...
How many products do you own that physically mark you for using them? If I wear my smartwatch too tight I’ll end the day with a huge circular imprint on my wrist from the Apple Watch’s bulbous sensor.